Game Features 9

9 new Android games you have to play this week

Minecraft: Story Mode - Season 2

It’s that time of the week again, when we run you through the top Android games that launched. And as far as weeks go, this one wasn’t bad at all.

We had rereleases, new franchise entries, and a few fresh experiences. That’s exactly the balance we like to see. But before we spoil all of the surprises for you, read on for the nine best Android games this week.

The best new Android game this week: Minecraft: Story Mode – Season Two

Minecraft: Story Mode returned this week with the second series. It picks up right where the first left off, and follows the gang as they try to resume their normal lives after saving the world. That’s probably not as easy as you’d think.

Of course, it doesn’t stay that way for long. Very soon the gang find themselves thrust into a brand new adventure, full of the humour and Minecraft references of the original. Grab it on Google Play right now.

Virtua Tennis Challenge

Virtua Tennis Challenge was already available on Android – and had been for years in fact. This is basically a relaunch as part of the Sega Forever initiative, and removes the price of entry.

It’s now completely free to play, but you’ll have to watch the occasional ad for the privilege. You can still pay a small fee to remove them though. It remains a decent touch tennis game, so go and grab it on Google Play right now to check it out.

Knights Fall

Knights Fall is an action puzzler that blends RPG and pinball elements. What that results in in practice, is basically firing hordes of soldiers at unsuspecting enemy soldiers to crush them into oblivion.

Watch the trailer below, and you’ll see a game that resembles an RTS but in fast forward. You’ll unlock new heroes as well, and level them up to ensure they’re powerful enough for the challenges ahead. Grab it on Google Play right now.

Snoopy Pop

Look, there really isn’t very much I can do to make this sound exciting. It’s a bubble shooter featuring Snoopy – even the finest writers in the world would struggle to make that interesting.

But people like Snoopy, and you might be one of them. If not, maybe you like bubble shooters. Or, maybe you don’t like either, and that’s fine also. Just skip this one. We won’t judge you. Grab it on Google Play if you want. Or don’t. I’m past caring at this point.

Valerian: City of Alpha

Valerian: City of Alpha is a mobile game tie in to the upcoming Luc Besson sci-fi movie. It serves as a prequel, and has you build the city featured in the movie.

It’s a multicultural space metropolis, so that involves forging connections with alien species and harnessing their technologies to improve life for all. Go and grab it on Google Play if that sounds fun to you.

A Planet of Mine

A Planet of Mine is very similar to Valerian, just a lot sillier. You also have to build a home, gather resources, and recruit new species to your cause, but it’s an entire planet you’re affecting instead of a city.

Each game will be unique as well, as it’s random. That means it’s probably endlessly replayable, so you’ll get a lot out of it. Go and download it right now on Google Play.

Bouncy Hero

Bouncy Hero is an endless runner which challenges you to round up a bunch of naughty runaway animals. To achieve this, you have to lead them safely past a bunch of obstacles.

Along the way, the animals will shower you with power-ups, from rockets, to magnets, and even the ability to turn into a giant. The more animals you save, the more powerful the effect will be. Go and grab it from Google Play right now.

Crusaders of Light

Crusaders of Light is a pretty standard mobile MMORPG. There are three classes to choose from, tons of armour and weapons to use, and 50 mounts to collect.

There’s also a variety of PvP and PvE modes, including dungeon raids. If you like MMORPGs, you might as well check it out. It’s a bit of a looker. Grab it on Google Play now.

Laps – Fuse

Laps is like a rhythm action connect the dots, with a bit of Threes! thrown in for good measure. A numbered ball spins around a circle, and you have to tap to drop it. At that point, it will fall down the holes dotting the circle, and stop when it hits a number.

If you manage to connect three numbers of the same type, they’ll merge and increase your score. Getting a big score is the aim of the game here. Go and grab it on Google Play.

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  • PanurgeJr

    I’m going to try to make this as non-snarky as possible, because I mean this legitimately and not mockingly, but when Snoopy Pop makes any sort of best of list you know mobile markets have a significant problem with discoverability. There were probably more like nine hundred games released this week than nine (another major problem), and I don’t believe there weren’t nine games better than Snoopy Pop. I would believe, however, that there weren’t nine games that received any amount of attention that were better, which is significant given that it is the purpose of this site and job of its writers to focus attention on as many games as possible. But bringing attention to every game is simply impossible, and somewhere there is a game that, despite everyone’s honest efforts, will be lost and forgotten as soon as it has been released, while Snoopy Pop gets a few downloads because somehow people accidentally heard of it.

    • Jesus S.

      Completely agree!!

    • Cruise Deshevy

      Have you even played Snoopy Pop ??
      I bet if you played you would instead be raving about how great it actually is

      • PanurgeJr

        As you will not be surprised to hear, no, I have not played Snoopy Pop. I was relying on the writer’s generally negative description of a licensed genre game not being too far removed from the truth as a launching point for commentary on what I believe is a significant and worrisome drawback to mobile gaming, and not just from the players’ standpoint. When I don’t discover a game I’m stuck playing another game, which is no real punishment given the size of my backlog and number of devices I game on. When a developer has a game go undiscovered have their time wasted and costs unrecovered, not to mention their work forgotten. My system of choice right now is the Switch, and I may very well have seen at least review scores for every game that has been released, and read previews for every significant game releasing soon. Good luck with that on mobile.

        • It’s kind of difficult to respond to this because you make so many claims that simply aren’t true.

          Ultimately though, Snoopy Pop deserves to make this list as much as any other game. There are many gamers out there that like bubble shooters and snoopy, and we’re not going to shun them for that.

          And just so you know, I assess every single game I can find that launches on Google Play each week for this list. It’s not just plucked out of thin air. Snoopy Pop is actually really polished, and my snarky paragraphs were a joke – mostly to appease readers like you actually.

          Instead of just writing an unhelpful rant that adds nothing to the discussion, why don’t you use the comments section as a platform to highlight games that we missed instead?

          • PanurgeJr

            I’m sorry if I came across as suggesting you do a poor job. It was my intent to do the opposite, and sympathize with the impossibility of keeping up with every game released every week. However, I stand by every general point I made, even if the specific launching point was poorly chosen, and given the significant problems with discoverability in mobile, I don’t believe my comments were unhelpful, whether or not they comprised a rant. And the fact that you claim I said many things that are untrue, but neither mention a single example no provide a single correction, suggests that I’m not that far off base.

          • I certainly can list them, it just felt a bit pedantic. But here you go:

            – There were probably more like nine hundred games released this week
            – I don’t believe there weren’t nine games better than Snoopy Pop
            – I would believe, however, that there weren’t nine games that received any amount of attention that were better, which is significant given that it is the purpose of this site and job of its writers to focus attention on as many games as possible (there are two here!)
            – Somewhere there is a game that, despite everyone’s honest efforts, will be lost and forgotten as soon as it has been released

            Yes, there are absolutely more than 9 games released every week on mobile, but in my experience as a journalist it’s far from 900. Also, the games that get skipped over by the numerous sites aren’t worth mentioning. Believe me, you get a lot of shovelware on mobile.

            I also can’t think of a truly great game that’s been ignored. Good games shine, and sites will absolutely pick it up.

            But, more importantly, I stand by Snoopy Pop’s insertion in this list. While it’s fair to claim that it’s unfair to skip over quality games in exchange for a crappy one, this isn’t the case here. Love or hate the genre, bubble shooters are popular for a reason on mobile, and this is a polished one.

            And there’s also a reason why franchises get attached to games – it helps sell and surface them. We can’t punish games for that – it would be just as unfair as the opposite claim you’ve made.

          • PanurgeJr

            I googled “how many apps are released each day”. According to the first link, from 5/1 to 5/17 in 2017, 61,242 apps were released in Google Play. According to the second link, in May of 2016 48,231 apps were released in the App Store, of which 20,958 were games. Assuming the percentage of games was the same suggests that in May of 2017 34,373 games were released in Google Play. So you are correct when you say my estimate of 900 games a week is wrong; it is closer to 9,000.

            Also, it simply isn’t true that good games shine, especially given the sheer numbers that I hope you will stop denying. The reason you can’t think of great games that have been ignored is that you never knew about them in the first place. How many of those 9,000 games did you see? Of those you saw, how many did you immediately label shovelware and give no second thought? Do you honestly believe every quality game will meet both those challenges?

            And continuing to defend Snoopy Pop after I’ve admitted it was a misguided example is protesting too much, not to mention irrelevant to my point, the problem of discoverability.

  • VulpesCastra

    I’m really enjoying Card Monsters lately. Too bad it didn’t make it to your list. Did you miss it, or did you just not like it that much?