Five Nights at Freddy’s is a polarizing series. Many people love it for its high tension and effective jump-scares. Those who love it, are obsessed with the incredibly intricate mythology of the series. The storyline of FNAF is one that requires a historical diploma to fully comprehend.
Author: Lance Lasheras
In the most Japanese way possible Konami finally addressed their cataclysmic move from console gaming and separation from Hideo Kojima: with a vague apology. “We are aware that the conjecture surrounding our recent changes has prompted a great deal of anxiety, for which we apologize” issued a Konami representative.
Things are going quite well for Scott Cawthon. Between a movie deal with Universal Pictures and a rabid fan base keeping him in the top 10 mobile game sales all year, he’s come a long way from a failed Christian game developer.
The runner is a portable gaming genre that’s been recycled so heavily that it’s less of a dead horse and more of a stud genocide. It makes sense given the limitations of a touch screen that removing a directional pad would improve platform gaming. For every Temple Run, there’s countless droves of imitators or corporate tie-ins that bloat the market and give critics the right to say it’s not a legitimate gaming console.
When Oculus Rift first announced it was bringing virtual reality back into the ether of human consciousness, I immediately thought of the survival horror possibilities. The genre had just been given fresh legs thanks to indie hits like Amnesia and Outlast, and I knew VR could take it to the next level.
Google Cardboard VR Quick Review: The McDonald’s Happy Meal toy equivalent of a VR headset and it works
When Google first announced it was bringing VR technology to the masses through a cardboard interface, I thought it was one of their famous April Fool’s pranks. Seeing as how April was still several months away, either they were actually serious or really getting a leg up on other pranks this year.
Five Night’s At Freddy’s 3 Review: Scott Cawthon’s latest horror game is simultaneously his most ambitious and frustrating yet
If you’ve been living under a rock for the past year you probably haven’t heard of the mega hit Five Night’s At Freddy’s. Designed and created entirely by one man, this series explores the horrors of being a security guard in a Chuck’E’Cheese style restaurant while animatronic animals hunt you down. The first two games had similar gameplay mechanics that revolved around monitoring security camera’s while you waited for an impending jump scare. The third one is a different beast entirely.
In the ongoing bizarre saga that has been the Five Night’s At Freddy’s 3 promotional routine from Scott Cawthon, an even bigger twist has occurred, the game has been released without any announcement or warning.
After ten years in development hell the world was graced with Duke Nukem Forever. It was a misogynistic, racist, and pedantic sub-par shooter that made critics wonder what the wait was for. The criticism of Duke Nukem Forever is a fantastic reflection of how much our culture has matured over the years. Violence against women is no longer a taboo subject relegated only to feminists and those brave enough to speak out against it. We’ve come a long way baby!
In our first part we explored how Sega overtook Nintendo in the early 90’s to become the biggest video game company in the world. It was through attitude, marketing, and most importantly defining themselves as better than Nintendo. Despite the Super Nintendo’s better graphics card and superior sound board, the Genesis took an early lead in the console wars. It wasn’t to last however, as Sega’s odd obsession with the Genesis forged the beginning of its downfall.