I want to present you my current project - a Platformer called Project S.P.H.E.R.E.
It's not a "Super Mario"-like Platformer, it's something... different. Basically it's about a sphere (surprise! ) that can be controlled through the Accelerometer.
The special thing is the "flinging-mechanism": a huge abyss with spikes, way too far for jumping? No problem, if you can control the Sphere with the force - an energy given by ForceBalls you can collect.
Don't expect it's too easy! Especially the later levels are very hard, because things like portals or magnets can be a nasty trap - or your best friends (you'll never know, unless you try it )
For those interested: the game is made with libgdx, so a release on PC would be possible, too. For the lights I'm using box2dlights and TilED for the levels.
The game is still Work In Progress, but atm my main goal is to create more levels, since the "main-programming-work" is (hopefully) done.
So I'm looking for some testers that help me with reporting bugs and balancing issues (especially difficulty can be a bit unbalanced) and general feedback, of course