The server app is installed on the device you want to control while the client app is installed on the device you want to use as the controller. In the Shadowgun example you could map out keys and have a virtual gamepad on your phone and play games, such as Shadowgun, on a tablet (an Asus Transformer in our example) remotely. Throw in an HDMI-out cable to your tv and you could sit in a chair and play a game like Shadowgun on the big screen without the wires.
Of course you have to have at least two Android devices to pull this off, one needing root (whatever device needs the server app installed on). However, if you don't have any gamepads laying around from an Xbox or some generic ones, but you do have two Android devices, this is a neat work around.
With all that said, the DroidMote has now been updated to support the Xperia Play phone. Not only does it allow you to have all the virtual controls on the Xperia Play screen, it also supports the actual physical control pad as well! Another major update, although outside the realm of the Xperia Play, is that the DroidMote now supports physical keyboards as well that some Android phones still come with. In fact the entire update seems to be completely gaming focused now that it comes with Xperia Play support, check out the changelog:
Back button act as remote Back button
You can close the application only with menu exit
Physical keyboard support
Xperia Play physical gamepad support
Remote multi-axis joystick with accelerometer data
Enable / Disable Accelerometer on gamepad
Enable / Disable slide to switch between tabs
Tabs icon fix
If you own an Xperia Play and also a tablet (or any other Android device with HDMI-out), you're going to be able to have a lot of fun gaming with this among other things that this little app setup can do. The DroidMote client is available for free on the Android Market while the Server app will run you about $2.00. You can check out a video showing the Remote multi-axis joystick with accelerometer data feature in an example video below.
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