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Alpha Colony's Kickstarter misses its goal by a mere $28, Kickstarter won't bend the rules

Posted by AndrewH in Game News on December 03, 2012

Over the weekend a Kickstarter campaign for a game called Alpha Colony ended and unfortunately for the developers they have missed their goal by a mere $28 dollars. This means that they will get absolutely nothing in terms of funding due to Kickstarter's policy that, in order to actually get all the funds, you have to reach your goal. In this case the goal was $50,000.

When asked if they would consider bending the rule since it was such a close finish, Kickstarter basically said that it sucks that the finish was so close but that the rules can not be bent and as such the developers won't get the funding.

That's really, really uncommon. It was a tough finish, but unfortunately we wouldn't bend the rules. Of course, creators can always relaunch a project that was initially unsuccessful. - Kickstarter Spokesman

So why are we talking about all of this? Well for starters it is good information for developers to know in case they are planning to put up a Kickstarter campaign in the future. However, Alpha Colony was slated for release on multiple platforms including Android. In fact we've talked about this game coming to Android back in June. For those of you who missed our previous coverage of Alpha Colony, this was going to be a turn-based strategy game that was going to be a tribute to the 1983 turn-based strategy game called M.U.L.E.

We can only hope that in the end Kickstartr decided to make an exception to the rule. Hell, we would be more than happy to donate the remaining $28 if it means the game will get funded. So now we pose the question to you, should Kickstarter make an exception to the rule? Let us know in the comments below. We've contacted Kickstarter and hopefully we will hear back from them soon.

Website Referenced: Kotaku

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