The company behind the Oculus Rift virtual reality headset has been teasing mobile support and mobile integration with the headset for some time now, even mentioning that there is an SDK in the works for mobile game developers to use. It is now confirmed that the Oculus Rift will be coming to Android and that Android users will also have their own headset.
It looks like there will soon be another option when it comes to picking out which controller you want to use from your mobile gaming needs. Evolution Controllers has put a Kickstarter campaign up for a new mobile gaming controller they have developed called the Drone.
Nvidia has been working hard on their Android gaming themed device called the Shield since it was originally released for public consumption. Since the device's launch, Nvidia has pumped out some pretty solid software updates to boost performance and stability with the Shield but today's new OTA update brings some big changes that make the Shield even better.
Ouya said, back before the console launched, that their Android-powered console would see new versions of it being released with updated hardware on a regular basis. The company did warn everyone that this would basically mean that a new console would be released every year or pretty much every year as long as their is a substantial upgrade in hardware to do.
MOGA has been working on a new controller that is vastly different from their current offerings. While the company's previous controllers look and act more like console controllers, the new MOGA Ace Power is a lot different and looks similar to that of Phonejoy's controller that is just hitting the market.
One of the features that Nvidia's Shield was announced to have was the ability to stream PC games to it so you can play those game on your Shield. While the short term goal was local streaming from your own PC, the long term goal is to have streaming available no matter where you are as long as you have an internet connection. This would be through Nvidia's GRID streaming service which we've talked about a few times already.
One of the biggest issues with the Ouya game console is the fact people have no real way to have external storage usage. So once your internal storage is filled up, you're kind of left in the dark as to what to do. It's a problem Ouya is well aware of and have been working on it for a bit now. The good news is it looks like a solution is coming closer to happening.
A lot of people have had their eyes on Mad Catz who have promised to build the most powerful Android-based console that would be available when it launches. While the company has been tight lipped over the specs of the console, we did get some hands-on time with a prototype version with prototype hardware during the GameStop Expo this year.
Phonejoy has been making controllers for mobile gamers for a bit now and while their first product saw a little success their second controller is looking like it may pull in a lot more sales. This is partly because the controller will actually slide together when not in use, making it more compact and easier to carry along with you. The other reason could be because it fits right to your phone with the buttons and controls located on the sides of your device instead of how a standard controller is set up.
Ouya has pumped out a new firmware update that addresses a few issues that had come up regarding a few different problems that would cause the system to crash. While this was one main focus for the update another was just improving the overall discoverability of games on the Android-powered game console.
Gameloft has released an announcement but this is one of those rare ones where it doesn't pertain to a specific game getting released or one of their titles getting a big content update. Instead this announcement has to do with optimizing their games, or more specifically, optimizing all of their games for devices that use Intel's Architecture.