Though desktop gaming still attracts a large share of gaming revenue, mobile is slowly creeping up on it and it's expected to outperform desktop as the preferred interface in the not-too-distant future. Current research suggests that mobile will be the front-runner for gaming in as little as two years. To be exact: the prediction is that mobile will overtake desktop by March 2017. The same research insinuates that levels of engagement on tablet have been surpassed by mobile's performance in the last quarter of 2014.
Mobile phones have come a long way since the years when they didn't even color screens and the best graphics you could get on a phone was Nokia's ‘Snake’. For 3-D graphics to work within a consistent schema – since there are no physical laws in a virtual world – programmers have to make sure that they define all aspects of the 3-D creation as thoroughly as possible.
While the majority of technology fans are increasingly engaged by the concept of virtual reality, their attention has been drawn by Microsoft’s HoloLens (and Google’s innovative Cardboard feature at the lower end of the market). Android Gear is making a considerable splash in the VR market, however, especially now a wave of compatible apps and programs are being released onto the market.
Whether you’re raiding tombs or discovering dungeons, exploring deep space or a virtual football pitch, having the right level of control can be vital when the pressure is on. While the standard PC keyboard is enough for most hobbyists, gaming hardware manufacturers are having great success in targeting the hardcore gamer fanbase with more specialized peripherals, giving rise to the flashy gaming keyboards you often see at pro e-sports tournaments in the thick of the action. As Android set-top boxing and consoles become more common in the home, especially with the Shield console which is completely gaming-centric, using gaming keyboards, and other peripherals, will start to happen more and more.