It’s rare to see a new spin on an overused game formula. What I’m personally used to seeing is a game suddenly rising in popularity, and then everyone releasing what is pretty much a re-skinned version of it. Gameloft’s Rival Knights is the exception I’ve been looking for. It’s a jousting game that plays very similarly to drag-racing games such as CSR Racing, but adding more than enough changes to make the game feel new and fresh.
Metal Slug 3 is a 16-bit blast from the past that is available from both Google Play for $3.99 as well as on Humble Bundle 10 (the most recent as of this writing). In this side scrolling shooter, it's the player's job to keep the world from the oppression of an invading force fashioned after the Nazis, among others.
Shivah. Noun, Judaism. A period of seven days' formal mourning for the dead, beginning immediately after the funeral. It also is the name of a point and click murder mystery available on Google Play for $1.99. Originally, the game designed for desktops in 2006, and it is currently available to those of us on Android.
Flashout 2 is a fast paced racing game, which is set in the future and you use anti-gravity ships to win money and fame. Throughout playing this game I couldn't help but liken it to F-Zero or Extreme G. It won't pass for either of those, but it's definitely in the same category. With that frame of reference in place, there's a lot to like about this game.
Dark Lands is a hybrid game containing elements of an endless runner and an action-adventure game, complete with endless running evasion tactics and a full combat system for dealing with those pesky enemies blocking the player’s way. Released earlier this May, Bulkypix’s Dark Lands packs a long playing experience into 2 content-filled game modes. Without question, its crossbreed characteristics will turn some heads but how does this marriage of an action-adventure x endless runner x platformer really play out?
Trials Fusion is one my favorite games on the PS4; naturally I was delighted when a mobile version launched on android a few days ago. The game itself is the classic gravity/rag-doll physics game that many people will have played in different iterations. You use the on screen controls to accelerate or break, lean forward or backwards. That's it. Nothing fancy going on here, and it works well. The buttons look aesthetically pleasing too, something a lot of games of the genre get wrong.
Archangel is a dungeon crawler from Unity Games and Black Tower Studios where you play as the eponymous archangel who's been commissioned by Heaven to defeat the forces of evil on their turf. You'll traverse a undefined nether realm that's spread out over thirty levels, use gestures for combat, and upgrade your character with powers and loot that you find along the way or purchase. Outside of that premise, there isn't much for a story along the way save for some of the levels having a brief introductory cut scene showing what it looks like, and a handful of subtitles. In short, you just go out and slay your enemies as the emphasis in Archangel is on the action. And just like this game features a conflict between good and bad, there's also good and bad within the design of the game itself.
Do you find it easier to motivate yourself in the fantastic world of an RPG than in real life? If so, look no further; Habit RPG turns your task manager into a role playing game complete with random item drops, a class system, quests, pets, mounts, equipment, and more.
Value is a tricky thing when it comes to video games. For movies, books, music, and other forms of media, the price is fairly simple to understand. While the value of those things have undoubtedly changed over the years, what they provide is fairly consistent. A movie is an hour and a half to three hours. A Song is three to six minutes. A book is as long as it is thick. But video games, are different, video games aren't so easy to define.
Endless running games, much like the genre itself, seem to continue being made with no end in sight. While there has been a definite upsurge in the genre over the last couple of years, with titles such as Temple Run and Subway Surfers blazing the trail, many of the games come across as mere clones. Often utilizing similar mechanics and an aggressive cash shop, the genre seemed as if the only place it was running - was the ground. Enter Wind Runner, a side scrolling endless runner with a pretty face, made by WeMade Entertainment.