Tag: game development

Google-Play-android
News

Good news, Google has made app and game updates smaller once again

One of the problems with mobile gaming isn’t so much the games themselves, but the download sizes. This holds true with not just your initial update of a big game, but also the subsequent updates that games and apps get that also are big. If you have unlimited data on your plan, then this doesn’t matter much either way. However, if you don’t have unlimited data, the last thing you want to do is chew up a large chunk of your data downloading a 1GB game update.

Vulkan-Android-Support
News

Khronos launches their Vulkan 1.0 APIs today for developers to snap up and start using them

You may or may not remember back in August of last year when we reported on Google making the official announcement that they would be using Khronos’ Vulkan platform for Android developers to use its low-overhead graphical APIs. In a nutshell this is supposed to improve performance by providing developers more direct access to the GPU itself. Developers can manage memory and multiple threads on their own instead of leaving it up to the driver.