What do nuns and priests tell their congregation about ghosts and zombies? SHOOT THE @#$%ers dead! Er… dead-again. With grenades. In this 2D, side-perspective shooter, you’ll find yourself running back and forth, taking pop-shots at various ghouls and creeps over increasingly difficult waves.
Title: Ghosts’n Zombies | Developer: TipCat Interactive | Genre: Action, Casual |
Players: 1 | Version: 1.3 | Size: 15.8MB | Price: $0.99
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Ghosts’n Zombies has but one, vastly simple premise – shoot stuff.
There are, in-total, nine levels to blaze your way through in this game – each level composed of six stages. By tilting your phone in landscape-mode, you’ll run side-to-side while tapping to shoot. The more ghosts, bats, and other floaty-things you manage to knock-out in one shot, the bigger your bonus will be of crystals and filling your power-up meter. Crystals continually rain-down from above as you kill things, and picking them up gives you more ammo – something which you’ll rarely find in short-supply.
As you collect crystals and succeed in killing-combos, you’ll quickly find your power-up meter filling. On the first meter fill-up, you’ll get temporary grenade-power! If you’re a patient type, wait for another fill and grab the flame-thrower. In addition to power-ups, various random-drops and stationary items will assist you in your quest for demon-destruction. For example, a little cross will zap everything on the screen, and many levels will have you using rocks to hide-behind, or stalactites to break-off on your enemies’ heads.
Tilting the phone from side-to-side will run your character left and right. Holding your finger on the screen aims the crosshair, and taking your finger off the screen again will shoot your weapon.
Ghosts’n Zombies sports a familiar, Halloween’ish, cartoony feel. The graphics are good – crisp lines and colors – albeit a tad drab and un-detailed. The characters themselves are nicely done.
Sound has got some major issues on my Evo. The rocker-button on my phone has zero effect as far as raising or lowering the volume in-game, and I had to first adjust the volume in my media player before playing the game. In addition, there’s no background music and the sound-effects themselves are a bit cheesy. A couple times, I even found the sound-effects continuing after quitting.
You can toggle sound-effects and music, and there’s a Survival mode which runs you through six insane-making levels of larger and larger waves of enemies. Sadly, even the Evo has a hard time handling all the action on the screen toward the end of each stage once things get particularly hairy.
Ghosts’n Zombies is an entertaining distraction at-best, which is made only slightly better by its inexpensive price-point. The sound issues, as well as the inability to drop-back to the main menu without quitting entirely, tend to border on the annoying and detract from the fun-factor. Also, this game is rather easy – even at the later levels. However, if you can get past the technical issues and just want a super-casual shooting experience, Ghosts’n Zombies may just work for you.