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Epic and Adobe team up, brings Unreal Engine 3 support to Flash 11

Well here is some news that could very well be of great interest to use Android users who also enjoy playing games. Adobe and Epic have teamed up and announced that the Unreal Engine 3 will now support the new Flash 11 from Adobe. Could we see Unreal Flash games on Android soon?

While everyone is tuned into all the Apple news going on right now, Adobe and epic decided to sneak out a press release announcing that the Unreal Engine 3 would now support Flash 11. Considering that Google+ and Facebook rely heavily on flash-based games, that is some good news for people who play games on those social platforms. But what about Android devices?

Theoretically there should be no reason why an Unreal Engine made Flash game can’t be played on an Android device especially since Adobe Flash 11 just found it’s way onto the Android Market today. While Android isn’t specifically mentioned in the press release, Android can run most Flash games fairly easily, especially if you have a newer Android phone or tablet. Kongregate and their games is a great example of this. Even if it isn’t possible to run natively on your phone, with Chrome coming to Android and mobile Firefox, we can still play these games with a little extra work.

Hopefully with the support Unreal Engine 3 is giving to Flash 11 we can see some triple-A titles landing on Android soon made from both development platforms. The demo for all of this showed Unreal Tournament 3 being played in a browser which is awesome in itself. Full press release below for your reading pleasure.

Website Referenced: Joystiq

 

Epic Games Announces Unreal Engine 3 Support for Adobe Flash Player
Unreal Engine technology brings world-class 3D gaming to the Web

October 4, 2011 (Los Angeles) – Epic Games Chief Executive Officer, Founder and Technical Director Tim Sweeney today presented the company’s award-winning Unreal Engine 3 (UE3) technology running fully inside an Adobe® Flash®-based environment during a keynote at Adobe MAX 2011, Adobe’s annual conference for developers, designers and business leaders. The live technical demonstration of “Unreal Tournament 3,” Epic’s blockbuster first-person shooter for Xbox 360®, PlayStation®3 and PC, was visually enhanced for an unprecedented real-time experience inside Adobe Flash Player 11, which was released yesterday.

UE3 is constantly evolving, with new breakthroughs, technologies and optimizations for multiple platforms. Flash Player 11, with its hardware accelerated, programmable graphics pipeline, is now capable of running triple-A gaming content authored for high-end platforms using the industry’s latest tools and technologies.

Flash Player is a key technology for gaming on social networks and the Web, and with UE3 will usher in the leap from simplistic 2D game experiences to world-class 3D gaming on the Web. With its new hardware-accelerated Stage 3D APIs, Flash Player 11 allows 1,000 times faster 2D and 3D graphics rendering performance over Flash Player 10. Developers can now animate millions of objects with smooth 60 frames per second rendering and deliver console-quality games on Mac OS, Windows and connected televisions.

“With UE3 and Flash, games built for high-end consoles can now run on the Web or as Facebook apps, reaching an enormous user base,” said Sweeney. “This totally changes the playing field for game developers who want to widely deploy and monetize their games.”

“We’re excited that Epic Games is tapping into the latest capabilities in Adobe Flash Player 11 to power its Unreal Engine 3,” said Emmy Huang, group product manager, Adobe Gaming Solutions. “As the console of the web, Flash is delivering immersive gaming experiences across screens and we’re thrilled to have Epic Games using Flash Player to deliver its blockbuster, premier 3D games on the Web.”
UE3 licensees will be able to access these new features that bring triple-A gaming to the Web. For more information about developing games for the Flash Platform with UE3, visit www.unrealengine.com.

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