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Cross-platform Action-RPG Angel Stone’s big 3.0 update has arrived

Fincon, the developers behind the cross-platform multiplayer Action-RPG title Angel Stone, has released their big 3.0 update called The New Beginning. This update brings all kinds of changes, improvements, and content/feature additions to the game.

The New Beginning update brings with it a bunch of new improvements to the game as well as new content for players to try their hand at. In terms of improvements, the inventory system has gotten overhauled and will work a lot better than what it has been. This also includes the addition of a Storage system where you can store extra artifacts, items, runes and so on that you can’t carry all the time.

There is also be a new Alchemy system arriving with this update, which will allow you to turn materials into different ones that you may actually need. The Targeting System has also been improved so that players tracing a target or changing one will be available to do so no matter what status you are in, such as Abnormal Status or using another skill. Before now this was kind of a pain in the ass. If you’re level 60 or higher, you’ll be able to help other players who are below level 60 with the new Assist System. There is a little button you can push to ask for help from a level 60 player when you need it.

Players will have all new Daily, Weekly, and Monthly quests available to complete for rewards now, and there is a lot of different ones available. Daily Login rewards are also now a thing, as will a new and improved Prestige System, with a max level for Prestige being raised to 500 and new skills being added to each category. The stamina recharging has also been reworked and improved upon, with the cost being adjusted.

That is just the major improvements and tweaks that has arrived in Angel Stone with the 3.0 update. There’s also plenty of new content that has arrived as well. The update has debuted the Heaven’s Tower. Heaven’s Tower consists of Search & Destroy type missions with a time limit. Training Airships now have an additional 5 levels added to it, and the Desert of Chaos now has a Heroic difficulty that you can try and defeat. New Raid missions have also arrived and those will be changing on a daily basis.

Team Deathmatch PvP matches are also getting some changes. First, to even enter this, you will now to be level 60 instead of the previous level 30 requirement. Normal Team Deathmatch is now closed. Gold will be rewarded in Ranked Team Deathmatch for both wins and losses. Lastly, matchmaking as a whole has been improved.

New Ultimate Angel Stones are also making their debut, as well as 6 star Angel Stones now being able to be enhanced. Two new Passive Angel Stones have been added for each hero class, all of which can be obtained through Raid Missions. You can also awakening Angel Stones for an extra level of strength and enhancement once they are topped out at 6 stars.

Needless to say, this is a big update. If you thought this was a lot, you should see the entire changelog. We’ve highlighted the major points of change and additions here, but if you want all the details we suggest hitting up the official blog post by Fincon.

Official Website: Angel Stone Blog

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