Games Workshop – pre-eminent purveyor of fantasy games, magazines, and little cool figurines – first released Mordheim in 1999. With a set-up time of ten minutes and a playing time between 45 and 90 minutes, it was all about fast and dirty skirmish-style play.
It saw two or more players vying to collect shards of a gem called Wyrdstone in the wreckage of the fantasy city of Mordheim, which, during a period of intense civil war, had the additional misfortune of being destroyed by a comet.
It was the sort of turn-based multiplayer game that would work perfectly on mobile. And that’s why Legendary Games has made a real-time multiplayer mobile spinoff.
You won’t get board
In gameplay terms. Mordheim: Warband Skirmish is extremely close to the original board game, as you would expect. You control a scavenging warband, competing with other warbands to collect Wyrdstone shards. In the process you’ll recruit and train your warriors, and buy bigger and better weapons and armour to make yourself unassailably rock hard.
How you go about this is up to you. If you don’t like to get your hands dirty you can find a vantage point and pick off your enemies with a ranged weapon. Alternatively, you can hide in the shadows and strike when the time is right, or you can just barge in and wallop everybody like a maniac.
Whatever path you take, the turn-based action plays out in dramatic style, with hulking 3D models charging around on the screen and attacking each other with axes, swords, and arrows in the ominous gloom of Mordheim.
There are three types of mercenary to choose from at present: Reiklanders, Middenheimers and Marienburgers. However, more will follow in planned updates, including Undead, Witch Hunters, Sisters of Sigmar, and Cult of the Possessed. The first to arrive will be the sinister rat-like Skaven.
Mordheim: Warband Skirmish is another solid, entertaining tactical RPG from the venerable Games Workshop universe.
This article is sponsored by Legendary Games.