Recently BlueStacks, a company best known for their software which allows select Android apps to run on PCs and Macs, announced their latest product, the GamePop. For those of you unfamiliar with GamePop, this is a home gaming console running Android to play Android games on but features a subscription-based business model where players can access all the games in full for a monthly fee.
Pascal Bestebroer has been making video games for a while now. You may know him as OrangePixel, the developer behind many of the cool retro style games you’ve probably played on your Android device. You know his games, now you get to know him as well.
Sega released last week their zombie killing game House of the Dead: Overkill – The Lost Reels onto Android and back when we announced that the game had arrived, we mentioned that there was a few surprises for those of you who are fans of retro games. One of those surprises is a ‘Shinobi’ upgrade which is themed after the classic ninja game’s bonus shooting gallery rounds.
This past January, the young Hong Kong-based startup, Phonejoy, publicly displayed their first Kickstarter project, the Phonejoy Play, at the Consumer Electronics Show in Las Vegas. Frustrated by the lack of adequate Android gaming hardware, the duo of Martin and Alex founded Phonejoy in 2011 and set out to create the best gamepad for Android devices. In doing so, they created the original Phonejoy (or Phonejoy Analog), a Bluetooth controller for Android devices. Executing on what others had failed to do at the time.
Through the last months we’ve covered some news on Kokak Games, the studio behind the graphic remake of two classic FPS games called Doom and Heretic. Well today we’re having a word with Mr. Michaël Ryssen, who happens to be the mind and body behind DoomGLES and HereticGles. He will be with us to speak about some of his past, present and future projects, as well as some other nice stuff you may like.
Recently we broke news that a port of Bullfrog ‘s classic Theme Hospital had hit the Google Play market, courtesy of Barley Studios. A commercial success on both PS1 and PC its passionate fan base has given it several attempts at trying to revitalize the game through various open source projects. One of these projects named CorsixTH has been somewhat successful at doing this and is almost complete. News recently broke again that Alan from Armed Pineapple has altered the code of CorsixTH and ported it to android himself.
Today we speak to the Chief Wonka at ustwo™, the studio of dreams behind hit innovative applications like MouthOff and Pockets, about the upcoming changes to Whale Trail and their plans to recoup their £300k ($500,000) of investment.
Originally we were going to install custom texture packs using a rather long drawn out method. It wasn’t a hard method, it was just a fair amount of steps. This was the plan until a user named Snowbound on the Minecraft.net forums made a program that takes a fair amount of the pain out of installing custom texture packs for Minecraft: Pocket Edition on Android.
Welcome to another addition of Minecraft: Pocket Edition Modding 101. In this part we will be going over how you can access all the blocks currently unavailable to you in Minecraft: Pocket Edition even though they are actually in the game itself. 95% of these blocks are functioning as well including the mystical TNT which will explode and cause damage.
Welcome to our new series which we will be doing every day for the next few days before slowing down into a weekly series, or whenever something new comes out to do with Minecraft: Pocket Edition. This series will go over all kinds of things that you can do with Minecraft: Pocket Edition such as importing custom texture packs, how to get unavailable blocks and today’s subject, importing custom maps.