Category: Features

Game Features

[UPDATED] An Interview with Independent Game Designer Semir Saleh – Creator of Dodo Master, An Excellent Platforming Game Coming to Android

“Alone in a dungeon sat a Dodo in a cage. She was overwhelmed by sadness, her eggs had been taken away.” So begins your journey with a brilliantly conceived, and challenging platforming game, called Dodo Master. The game was released earlier this year on iOS, with a preponderance of high praise. Android gamers will have the opportunity very shortly, to experience what many iOS users have enjoyed. It is an old school platformer that rewards you for your skills, and punishes you for the lack thereof. Semir Saleh, the independent game designer of Dodo Master, was kind enough to speak with me, to talk about his game, his origins and why he is willing to do it all over again.  I introduce to you, the Dodo Master himself, Semir Saleh.

Game Features

Interview with Bedtime Digital Games about their new picturesque puzzler Back To Bed

I had the opportunity to interview Jonas Byrresen of Bedtime Digital Games. Their new game Back to Bed is now available for Android devices. It is a puzzle game with lush visuals akin to Salvador Dali and M.C. Escher. If you enjoyed Monument Valley, Back to Bed is a game that you will want to add to your collection. The interview allows us to get to know the designer and Bedtime Digital Games. We get to peer into the process for creating such art and are thankful to Klaus Pedersen and Jonas Byrresen for taking the time to answer our questions.

Game Features

Interview with Lead Game Designer René Laurent of SuperHippo Games about their latest game Pirate Legends TD

SuperHippo Games, based in Ireland, released Pirate Legends TD late last week in the Play Store. Yes, I know what you are thinking. There are an abundance of tower defense games out there. However, few of them take place on the high seas and are full of such robust action as displayed in Pirate Legends. I was given the opportunity to find out more about the game, the company that produced it and how SuperHippo plans to impact the mobile gaming arena. René Laurent, Lead Game Designer for Pirate Legends TD was gracious enough to answer a few questions for me.

Game Features

Democratizing an Industry — Unity Technologies and the Future of Game Development: An Interview with David Helgason

The Unity Engine is everywhere! Powering a surprising number of titles across a wide breadth of genres and platforms, chances are that if you play video games, you’ve experienced a title that is built with Unity. But you don’t have to take my word for it, because David Helgason, CEO and co-founder of Unity Technologies, will happily tell you so himself.

Game Features

Interview with Josh Presseisen, Founder and CEO of Crescent Moon Games. Connoisseur of all things retro.

Josh Presseisen: My first memory of video games would be my aunt’s Atari, I used to play Combat and Pac-man on it when I’d go to visit her.

It was very exciting back then! I was very into video games. When I was young I had a few computers that my uncle got for me, the Timex Sinclair 1000, which also came with a game programming book. I’d spend hours messing around with the games in the book and trying to make my own. The coolest computer I had for programming games was the TI–994a – it looked like a Delorean!

When the NES was launched, I was really obsessed with Super Mario Brothers, Zelda, and Metroid.

There was a brief time of a few years where I wasn’t doing video game stuff, which was in my band years – I was in a band and touring for a while, then got a job doing graphics stuff. My interest in video games returned after that.

Game Features

Interview with Alex Verrey of Mad Catz: Final Mojo console design, Rooting, Peripherals and more

So during the GameStop Expo we just left the other day we had a chance to do our interview with Mad Catz in person instead of doing it through Skype or email, hence the delay in the interview getting done in the first place. We sat down with Alex Verrey, the Global PR Director for Mad Catz and Nathan Aguilera, Associate Product Manager for Mad Catz to talk about their upcoming Android-based gaming console called Mojo.

Game Features

Quick Interview with John Gargiulo from Bluestack about their GamePop console system

Recently BlueStacks, a company best known for their software which allows select Android apps to run on PCs and Macs, announced their latest product, the GamePop. For those of you unfamiliar with GamePop, this is a home gaming console running Android to play Android games on but features a subscription-based business model where players can access all the games in full for a monthly fee.


Tips on how to unlock the Shinobi upgrade in House of the Dead: Overkill – The Lost Reels

Sega released last week their zombie killing game House of the Dead: Overkill – The Lost Reels onto Android and back when we announced that the game had arrived, we mentioned that there was a few surprises for those of you who are fans of retro games. One of those surprises is a ‘Shinobi’ upgrade which is themed after the classic ninja game’s bonus shooting gallery rounds.