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Sakura Stand Cyberstand 2077 – How To Get Sandevistan and Move Sets Guide

the image shows david from Cyberpunk with an intense expression on his face. He is looking off to the viewers right. Beneath him in pink and white with blooming flowers behind the text it reads "SAKURA" which comes from the game title

Happy 2024, er, 2077? Our Sakura Stand Sandevistan guide covers this new spec introduced in the Cyberstand update of Sakura Stand. Our guide covers the key bind move sets as well as how to obtain this spec.

Sakura Stand is a Roblox game inspired by the anime phenomenon Jojo’s Bizarre Adventure. It drops you into the world and lets you explore, rack up money, acquire a stand of your own, and of course, punch people so hard they see the curvature of the earth. As the game has evolved, it has introduced crossover animes into the game for limited-time specs and bosses!

You can grab Sakura Stand onĀ Roblox. Fancy trying a new game? Check out our Underworld Realm Empty Soul Guide and Demon Slayer Midnight Sun Clans Guide.

Sakura Stans Sandevistan

So let’s get into the guide. We broke this part down into sections for clarity.

How To Get Sandevistan

This spec is incredibly difficult to obtain, the chances for the loot drops are relatively low and there is a lot of grinding needed for the Sandevistan.

You need to fight the Jotaro Boss which spawns every one and a half hours. After defeating him he has a 10% chance to drop a Special Loot Box. The loot box itself has a 20% chance of containing one of four items needed to obtain the Spec.

Once the four parts are obtained, head to the new NPC located near the Toji spawner. You trade in the four Cyberware parts in return for a quest which is essentially just dealing, taking and blocking damage.

Sandevistan Move Sets

Now let’s move onto the moves! We will organise these as [Move title: Key Bind] for clarity.

Passive 1: CyberPychosis

The user has a gauge which details how much of the spec they can use and how much has been used. Too much usage will cause the player to ‘glitch out’ and paralyse them for a few seconds.

Rapid Fire: Q

The user unleashes multiple gunshots dealing 6 DMG for each hit, and 30 DMG in total.

M1 Combo: M1

The player punches the target dealing 6 DMG three times and finishing with a powerful spin-kick which deals knockback and 28 total DMG.

Face Breaker: E

A powerful move which deals 45 total DMG. The user grabs the opponent and whacks them with their cyber arm.

Enhanced Leap: R

This move has the user launch into the sky before time slows down considerably. The user then plummets and lands atop the opponent dealing 32 DMG.

Projectile Launch System: T

Using the Cybernetic arm, the user launches a rocket projectile from their arm at an opponent dealing 27 DMG, as well as 5 Bleed DMG for 32 total DMG.

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