Today during GDC 2017 Google went over a couple of new features that will be beneficial for both developers and consumers when using Google Play. The most obvious change, which will be visible in each Google Play listing, is a strikethrough price when an application or game goes on sale. This is in order to make it more obvious to consumers when a game or app is on sale, instead of having to rely on a developer posting it in the game’s description. There will also be a little note that sale when the sale will be ending.
Ubisoft has announced a new Virtual Reality game that will feature the Rabbids called Virtual Rabbids: The Big Plan. Slated for release on Google’s Daydream VR platform, Virtual Rabbids will have players posing as an agent for a classified government agency, and you will need to travel through different locations in order to hunt down a few irreverent Rabbids who have stolen and scrambled a top secret nuclear safety password.
Google has gone through all of the submissions for the Google Play Indie Games Contest that was announced back in November 2016, and have finally picked out the Top 20 finalists who will move on to the next round of eliminations. Out of the 20 games selected, only 7 have yet to be released, which gives us a sort of heads up about a few upcoming games that must be titles to keep an eye out for.
Now here’s something you don’t see everyday. Google has released a new game onto its Play Store (yes, really). Although one could argue that Toontastic 3D is equal parts creativity app and mobile game, its here nonetheless, and you can get it absolutely free of charge.
One of the problems with mobile gaming isn’t so much the games themselves, but the download sizes. This holds true with not just your initial update of a big game, but also the subsequent updates that games and apps get that also are big. If you have unlimited data on your plan, then this doesn’t matter much either way. However, if you don’t have unlimited data, the last thing you want to do is chew up a large chunk of your data downloading a 1GB game update.
When Google originally announced their Daydream View virtual reality headset, they also announced it would be available in 3 different colors: Snow, Crimson, and Slate. When the headset went up for pre-orders, only the Slate color was available. Starting today, the other two are also up for grabs, well, sort of.
Up until now there has only been two devices that are officially certified for use with Google’s Daydream View VR headset, those being the new Pixel and Pixel XL phones. Well there are two more phones that are now certified compatible with Google’s headset and they are the first ones outside of the Pixel line. The two devices are the Moto Z and Z Force.
During the Summer Google held their first Indie Games Festival which had Android indie game developers submitting their games in an attempt to win a variety of prizes, all of which revolve around getting their games out in front of many more eyes. This would inevitably end up boosting download of course. Unfortunately for a lot of developers, this was strictly for developers in the North America. This left out a lot of developers located outside of North America.
Google has begun knuckling down and getting touch on the standards revolving around fast charging Android devices. Right now manufacturers are trying to come up with ways to make their devices charge faster than any other devices. This is obviously a great feature for Android gamers as it means much more gaming time for us. However, fast charging done wrong can have some bad side-effects. So Google has begun getting tough on what it takes to have good fast charging.
Google made their in-house virtual reality headset, called the Daydream View, official back in the beginning of October 2016. This is part of the Daydream virtual reality platform that the company had been working on up to that point. During the originally announcement, it was revealed that the headset would be arriving in November 2016, but no specific date was given. Today, however, that has changed and we now know that the headset will be officially available on November 10th, 2016.