News

LG releases details about their 3D Game Converter coming to the LG Optimus 3D

You may remember about a month and a half ago we reported on a neat feature that would be coming to the LG Optimus 3D which would allow you to convert 2D games into 3D games if they were made using OpenGL graphics. LG has released more information about this ahead of IFA.

If a developer makes a game using OpenGL graphics, the 3D Game Converter will change that 2D game into a 3D one. You’ll be able to tweak the settings yourself for this but when this new feature gets released, it will already have available 50 titles already optimized to use this feature. The 3D Game Converter will come as an actual app that, when you open up a game inside the game, it will try to split the foreground and background images and recombine them in order to give it a 3D effect. By 3D we are talking 3D glasses-free effect and not just simple 3-dimentional graphics.

This was originally slated as an announcement for IFA 2011 but for whatever reason LG has decided to release a full press release with details about the whole thing ahead of time, not that we’re complaining! Check out the full press release below for more details.

Website Referenced: Engadget

 

World’s First 3D Game Conversion Engine for Smartphones to be Unveiled by LG at IFA 2011


SEOUL, Aug. 29, 2011 -– At IFA 2011 in Berlin next week, LG Electronics (LG) will demonstrate the world’s first OpenGL-based 2D to 3D game conversion engine available on a smartphone platform. A result of LG’s efforts to expand the quantity of 3D content and widen consumer adoption of 3D devices as gaming platforms, the 3D Game Converter is expected to open more doors to 3D gaming content.

The 3D Game Converter will be included in the first Maintenance Release (MR) of the LG Optimus 3D smartphone starting this October, the exact rollout date determined by each mobile carrier.

The 3D Game Converter is expected to benefit both game developers and smartphone users alike. Small and medium-sized game companies will be able to offer 3D versions of their existing 2D games without major investments in human resources, cost or time. Meanwhile, smartphone users will reap the benefits of being able to convert their 2D games into 3D anytime, anywhere free of charge.

“Our Game Converter is a major breakthrough for this industry,” said Dr. Jong-seok Park, President and CEO of LG Electronics Mobile Communications Company. “Mobile gaming is a huge trend on the cusp of massive growth and LG is determined to be the de facto leader in this space.”

Once the 3D Game Converter is installed, users can enjoy 3D on previously purchased 2D games1 simply by activating the 3D Game Converter. Games can be switched back to 2D just as easily.

When a user opens a 2D mobile game through the 3D Game Converter, the program automatically scans the game to see if it is listed among the 2D mobile games optimized for 3D conversion. If the game has been optimized, it will be converted into 3D using default visual settings. Unlisted OpenGL-based 2D games can still be converted to 3D by adjusting the settings manually. Optimized settings for approximately 50 2D games will be available by October, with 50 more to be added by year’s end.

“Far from being a gimmick, LG’s 3D Game Converter automatically recognizes the depth information based on the location of each object and separates the 2D graphic images for each eye,” explained Dr. Henry Nho, LG’s 3D Technology Evangelist. “Using the existing depth information, the 3D Game Converter generates two different images — one for the foreground and one for the background. It then uses a thin film called Parallax Barrier on the display to show the left image to the left eye and the right image to the right eye, creating an illusion of visual depth.”

LG has filed several patent licenses in major countries such as the U.K., Germany and the U.S. for technologies embedded in the 2D-3D game conversion feature.

Visitors attending IFA 2011 can experience LG Optimus 3D up close in Hall 11.2 of Messe Berlin.

1 OpenGL-based and landscape mode only.

Share This

You Might Also Like