Project Moon Compensates Fans With Free Rewards For Rough Limbus Company Launch

The featured image for our Limbus Company optimisation article, featuring all twelve Sinners from the game standing together, holding their weapons. They look towards the camera, and the background is black.

Project Moon has compensated fans for Limbus Company’s rough launch by giving away 20 more free pulls. The developer has also nerfed the stage 2-18 after many fans complained the level was too difficult.

Limbus Company’s rough launch day was plagued with maintenance issues and bugs, as well as poor performance on Android devices. As stated earlier, the studio has made an effort to compensate it’s fanbase with free pulls, but is this enough to save the game?

The PC version seems to be running fine, but lots of Android gamers have reportedly been struggling to achieve stable framerates in the game, despite having capable specs.

What Do The Fans Say?

A Reddit post under r/gachagaming discussing the game’s updates has spawned an ongoing conversation in the comments. A lot of the talk surrounded the game’s performance on Android devices.

One user, @auuauuauu, writes “The game still has very shitty optimization on Android devices. The graphics do not justify the minimum requirement of Snapdragon 765. Even with that and setting the graphics to low, I got 12-15 fps max during combat sequences. Literally unplayable.”

What’s most concerning is how poorly the game seems to be running on the users specs, as the Snapdragon 765 should be capable of running a side-scrolling RPG, despite it being a little older than the current generation of Snapdragon.

Another user, @InvestigatorOne2932, writes “My phone can run Genshin with stable fps, but dang! Limbus is laggy as hell, they need to optimize more.”

It’s interesting to see that a game such as Genshin Impact, which is notable for it’s 3D graphics and expansive world, is running smoother on the user’s phone than Limbus Company.

We managed to find a hopeful comment amidst the sea of complaints. A user, @ElBandiquero5000, optimistically writes “Yeah, that’s pretty much the summary of the launch day: PC good, mobile bad. Just wait a couple of weeks, PM is know to hotfix a lot of things during launch weeks and the upcoming ones, should be fixed in 1-3 weeks at least.”

Join the ongoing discussion by checking out the Reddit post.

Meanwhile, have a read of our initial Limbus Company release article that goes further into detail about the game’s launch day crisis.

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