Mobile World Congress 2016 has started and Samsung held their usual Unpacked event that they do each year, but this time the company’s focuses was a lot on mobile gaming. during their event, Samsung ran a tech demo which was to show off Unreal Engine 4 running with the new Vulkan platform.
You may or may not remember back in August of last year when we reported on Google making the official announcement that they would be using Khronos’ Vulkan platform for Android developers to use its low-overhead graphical APIs. In a nutshell this is supposed to improve performance by providing developers more direct access to the GPU itself. Developers can manage memory and multiple threads on their own instead of leaving it up to the driver.