“Alone in a dungeon sat a Dodo in a cage. She was overwhelmed by sadness, her eggs had been taken away.” So begins your journey with a brilliantly conceived, and challenging platforming game, called Dodo Master. The game was released earlier this year on iOS, with a preponderance of high praise. Android gamers will have the opportunity very shortly, to experience what many iOS users have enjoyed. It is an old school platformer that rewards you for your skills, and punishes you for the lack thereof. Semir Saleh, the independent game designer of Dodo Master, was kind enough to speak with me, to talk about his game, his origins and why he is willing to do it all over again. I introduce to you, the Dodo Master himself, Semir Saleh.