Well here’s a good sign that mobile gaming is being taken seriously and Android is included in all of it: Electrotank has just announced their new Electroserver ES5, which is built to support mutliplayer games played across Flash, Unity3D, iOS and Android. The new APIs allow for multiple user connections from multiple platforms simultaneously.
Day: 8 October 2010
AlBrAndroid, the developer who brought Drunk Ragdoll and the Red X physics game just released a new title called Flying Orbies. With Flying Orbies comes OpenFeint which is steadily appearing in almost every game release right now. This is another physics game where you need to destroy all the Orbits of the same type, sort of a logic puzzle/physics game.
GamerShots has released a small (4kb) SDK for developer to use in order to promote their application or game to GamerShots members. You can use a free or a pay-per-install promotion package to help promote your game to members. If you charge per download, GamerShots members will receive incentive points towards their account.
As Adobe had previously announced, AIR is now available on the Android Market. AIR will allow developers to run AS3, ActionScript 3 in other words, natively on Android devices. Between this and Flash 10.1 support Flash gaming on your Android device has now been solidified. Developers can now port their flash games over and put them on the market.