Mobile World Congress 2016 has started and Samsung held their usual Unpacked event that they do each year, but this time the company’s focuses was a lot on mobile gaming. during their event, Samsung ran a tech demo which was to show off Unreal Engine 4 running with the new Vulkan platform.
While Channel 1 and 2 for Google I/O 2015 are more focused on mobile technologies, programming and development, along with other things in those areas, like Android Wear, Channel 3 is more about other Google related subjects such as Polymer and Modern Web APIs, which happens to be the starting session on this channel.
A new set of APIs will be available very soon from Adobe, Codenamed: “Molehill” for developers to use in their Flash game development. These are low-level, GPU accelerated 3D APIs which will allow developers to make much more detailed and faster rendering 3D graphics for the upcoming Flash Player update. Officially this is awesome news.