There was a trend beginning to grow at this year’s E3. Though previous year’s E3’s have led up to this, it was inevitable, but nobody is could predict what it would be in it’s current form. There were a few key words floating around E3’s press conferences this year. Some important examples were, cross-platform, web-app, asymmetric gameplay and tie-in, but the word that took the conference by storm this year was mobile. It has taken a long time for people to fully realize and utilize the potential of mobile games. At this year, It may have finally happened.