Tag: multiplayer

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News

PlayJam begins announcing GameStick compatible games ahead of GDC

PlayJam is gearing up to do the official unveiling of their portable Android gaming console GameStick during GDC 2013 next week as well as an announcement that is in regards to the games that will be available to play using GameStick when it goes on sale retail-wise and pre-orders ship. In our previous article about GameStick’s GDC 2013 unveiling, the company mentioned that there would be around 30 titles available for the initial launch.

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News

More details emerge regarding the upcoming Minecraft Realms service

By now, if you play Minecraft: Pocket Edition on any sort of level and follow news regarding it, you should already know that true multiplayer will be arriving in the upcoming Minecraft: Pocket Edition 0.7.0 update. This multiplayer will initially be hosted by Mojang and will be called Minecraft Realms. People who want to have their own server can pay a month fee to have one through Mojang.

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News

Trendy Entertainment announces Dungeon Defenders II and it will be coming to Android

While a lot of the mobile gaming world was rather down and sad about the removal of Dungeon Defenders from Google Play due to hosting issues, a spark of hope had come about with the most recent Humble Bundle for Android #5 which included Dungeon Defenders along with all the DLC content for it. While that spark was short lived, with Dungeon Defenders never coming back, Trendy Entertainment has announced that the official sequel, Dungeon Defenders II, will be arriving to all platforms including iOS and mobile.

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News

Do EA microtransactions really push it that far?

I downloaded Real Racing 3 by game giant EA in the hopes of enjoying a bit of “real” racing. Usually every racing title I experience is cartoony or over-the-top, and I was in the mood for a game that made me feel more, I don’t know, real. The game cost nothing so I had no excuse to try it out. We’ve talked about it on the site before but I was eager to see just what all of the fuss (much of which I found out about later) was about. Being that EA had recently ran into more drama than they could possibly ever want when Sim City’s servers blew up, I was even more eager to see how they fared in the mobile market. I normally skip their games and go for Gameloft when I want a larger, shinier title.