Tag: Development

Heavenstrike-Rivals-Android-Game
News

[UPDATED: Released] Square Enix releases teaser video for Heavenstrike Rivals, global release coming later this month

Square Enix has partnered with Mediatonic (creators of Amateur Surgeon) to release a new game called Heavenstrike Rivals, that we already reported on previously. This game, designed by both companies with a single player campaign and multiplayer competition in mind, has just released a teaser video for those of us that don’t yet have access to the game; they’re currently in the middle of a soft launch with the global release scheduled for later this month.

Speedy-Ninja-Android-Game-NetEase
News

NetEase opens up their first office in the West, initial focus on mobile games

You may or may not have heard of NetEase. If you haven’t, this is the company that managed to bring World of Warcraft and Hearthstone to China. They are a big company in other words and they are about to get even bigger as they have announced that they have opened their first headquarters in the West, being here in the US, and that their initial focus will actually be on mobile platforms.

Space-Grunts-Android-Game
News

OrangePixel working on a new game called Space Grunts, a blend of turn-based and arcade shooter

Masters of the mobile retro games, OrangePixel is currently working on a new title called Space Grunts and are releasing development videos showing off the gameplay while it is being built. What is really intriguing about this game is that it will apparently be a blend of turn-based gameplay and arcade shooter. Of course it will also feature OrangePixel’s unique style of pixel art.

Android-IAPs
News

“Free with IAPs” – Why it’s bad for mobile gaming

So I’ve had this on my chest for a long time, and I think it’s time I unload. I’m not convinced everyone will agree with me, but hear me out. I think Android gaming has problem with the number of games that are offered for free with IAPs, though I *suspect* iOS does as well (See here). And I want to say this at the outset: I don’t hate all IAPs. Paying a set amount once to unlock full content (gaming or otherwise) is just fine me with, as is a running subscription (Netflix, MLB At Bat, etc). My objection comes from how many games are attempting to monetize by applying scammy IAPs, and it’s out of control.