ShiVa3D by Stonetrip has just announced an update to their game development suite. Version 1.9 now includes a bunch of goodies for all game developers include Android and are a result of direct customer feedback. Nice to know companies do listen to their customers. For a full list of new features keep on reading below!
Tag: Development
It seems as though releasing games in these waves is becoming a trend with OpenFeint and it seems to be working. A press release today states that some developers are seeing big increases in game sales thanks to integrating OpenFeint into their games, some as large as 39% which is what SpeedX 3D saw in increased sales with another 9% across the board on their other games.
While not 100% Android related gaming news this is pretty big news either way and it will have something to do with Android in the future. Rumor has it that a few companies are interested in acquiring Chillingo who were the publishers that released Angry Birds as well as the new smash hit Cut The Rope onto the iOS platform. The main one interested? EA.
Freemium has been a business model I’ve mentioned in numerous articles since this site started. Everything from online MMORPGs to iOS games use it and it can be incredibly successful, especially if you have a very popular game. A report came out Thursday, Oct 14, 2010 from Flurry regarding the shift that is currently happening in revenues ads and virtual goods sales.
Well here’s a good sign that mobile gaming is being taken seriously and Android is included in all of it: Electrotank has just announced their new Electroserver ES5, which is built to support mutliplayer games played across Flash, Unity3D, iOS and Android. The new APIs allow for multiple user connections from multiple platforms simultaneously.
Unity3D have long been supporters of high quality 3D gaming not just for Android but for mobile/console gaming in general. With their release of Unity3D for Android not too long ago they have been aggressive in their support for Android game development handing out free Nexus Ones for pre-order, free software to schools and more. They have been busy!
VDC (Verizon Developer Community) Conference just ended and we happen to attend it looking for any little tidbits of information that we could find. While not expecting anything groundbreaking at VDCC we did however dig up some juicy information regarding a few items. One of which was right in the opening session on the first day.
Are you trying to develop a game by yourself or with a small group of people but don’t have the $1500-3000 for that sweet commercial developer kit you’ve been wanting. Well there are some alternatives and one is the newly released Corona Game Edition SDK by Ansca Mobile which offers cross-platform game development including for Android.
I don’t know what it is today with the job posting articles and perhaps I’m going out on a limb here even posting this simply due to the implications and possible hypothetical reasons this would be included in a job listing with Sony Playstation. A job posting over at Sony Playstation for a Senior Sever Engineer is up and skimming through it I found something interesting.
So you have decided to take the plunge and port/develop a game for Android. This is you big popular game from iPhone/iPad/iTouch/BlackBerry/Whatever and you are ready to release it to the masses on Android. No bugs? Check! Support for all screens? Check! Android market account? Check! Now what? Got it on the Android market but that only reaches a certain amount of people.