Epic has announced today that the newest version of their game development engine, Unreal Engine 4, now officially supports Google’s new Android-powered Virtual Reality platform Daydream. The support comes in the form of an official plugin which is actually now available for developers to grab and use to make Daydream games already.
Tag: Google I/O
Like always Google will be live broadcasting the opening keynote speech for this year’s Google I/O conference. And just like we do each year, we will be sure to have all the live streams from the entire conference available here for viewing for those of you who can’t make it to the actual event. This year’s Google I/O should be pretty interesting, especially with what we already know is going to be making their debut.
In other VR news today, word on the virtual street is that Google may be gearing up to release an Android-powered Virtual Reality headset of their own at next week’s Google I/O 2016. This wouldn’t be a massive surprise or anything if it actually came to pass, since this is the next logical step from Google Cardboard in the world of VR headset evolution. This is especially true with yesterday’s news that there is over a million active Gear VR users.
Nvidia has made a second announcement at Google I/O 2015 and while yesterday’s was the official launch of the company’s new Shield Android TV console, today’s announcement is for a new suite of tools called AndroidWorks. These tools have been designed to help developers make better Android games and is an expansion of Nvidia’s current suite of tools for PC game developers called GameWorks.
While Channel 1 and 2 for Google I/O 2015 are more focused on mobile technologies, programming and development, along with other things in those areas, like Android Wear, Channel 3 is more about other Google related subjects such as Polymer and Modern Web APIs, which happens to be the starting session on this channel.
Google has three channels of live streams for Google I/O 2015. Each one has its own schedule for keynotes and sessions, all of which focus on different areas. All three channels went live at 9am PST and channel 2 is starting off with “Smarter user acquisition with App Indexing, AdWords and Google Analytics” and will then be followed-up with Project Tango, Designing for Virtual Reality and some other great sessions.
It’s Friday and it is Day 2 of Google I/O 2015 and Google is streaming their keynotes and sessions live via YouTube like always. Of course if you happen to be here already, we have added the stream here for you to watch and the first keynote for Day 2 is the Google ATAP (Advanced Technology and Projects team) keynote.
Google I/O 2015 begins tomorrow and while a lot will be focused on the next Android version, Android wearables, and Virtual Reality, there will be some Android gaming mixed into everything. ACE EdVenture Studio will be at Google I/O this year showing off an educational type of RPG called ChemCaper is will be based around Chemistry.
There is a decent amount of news coming from Google today and there is a reason for that, Google I/O 2015 registration begins this morning at 9:00am PDT. However, before you go bananas with the reload button, trying to get your ticket before the site crashes or they are sold out in 10 minutes, which happens every year, Google will be doing things a bit differently this year.
Gameloft is optimizing nine of their games for Android TV. This should come as no surprise really as Gameloft tries to usually be one of the first game development companies to announce support for new Android platforms, regardless of what those platforms actually are.