Knock knock is an odd game. This makes for a difficult review. The first review that I had lined up was a glowing one as I was quite impressed with the effects the developers designed, as you’ll read below. The second one I was going to write was much more negative, almost scathing, pointing out things that I felt the developers should’ve included in explaining the game better, after I encountering a sudden and unexpected “Game Over” that was without cause. This is my third take on the game, which will be a bit more balanced and include elements of both.
Tag: review
NothingElse is a very dark game, a very short game, a game that doesn’t allow you to save your progress, yet great nonetheless. I’ll do the best I can to review this without of spoiling the ending, which was incredibly dark, but I definitely didn’t see it coming. For that reason, the game won me over.
The Last Express is a murder mystery that was originally released for Macs and PCs in the spring of 1997, and has since been ported to Android. It’s set in the days leading up to World War I, and you play the entire game on a passenger train passing through a large portion of Europe, on its way to Constantinople. On the whole, it’s quite unique for for a game. In some ways, it’s a bit like the game Clue, as both games have players confined to a space full of colorful characters that each have their own agenda. You need to navigate those agendas to accomplish your own in solving a murder.
I mash my thumb into my phone’s screen for the umpteenth time, watching as the numbers next to my sword climb ever higher. I switch to my next hero, mashing my thumb once again into the glass, as the numbers next to my sorcerer’s boots jump up another 200. I jab my battle-worn thumb into the screen a few more times and find myself at the airship screen. My eyes glaze over with sheer joy as I watch the numbers next to my airship climb higher thanks to some hard earned upgrade components. Those too required many presses of my thumb. I pray my thumb will see my heroes to the level cap without breaking. This is the game for those with fortuitous thumbs. This is the game for those with little free time. This is Heroes of Atlan.
It’s rare to see a new spin on an overused game formula. What I’m personally used to seeing is a game suddenly rising in popularity, and then everyone releasing what is pretty much a re-skinned version of it. Gameloft’s Rival Knights is the exception I’ve been looking for. It’s a jousting game that plays very similarly to drag-racing games such as CSR Racing, but adding more than enough changes to make the game feel new and fresh.
Metal Slug 3 is a 16-bit blast from the past that is available from both Google Play for $3.99 as well as on Humble Bundle 10 (the most recent as of this writing). In this side scrolling shooter, it’s the player’s job to keep the world from the oppression of an invading force fashioned after the Nazis, among others.
Flashout 2 is a fast paced racing game, which is set in the future and you use anti-gravity ships to win money and fame. Throughout playing this game I couldn’t help but liken it to F-Zero or Extreme G. It won’t pass for either of those, but it’s definitely in the same category. With that frame of reference in place, there’s a lot to like about this game.
Dark Lands is a hybrid game containing elements of an endless runner and an action-adventure game, complete with endless running evasion tactics and a full combat system for dealing with those pesky enemies blocking the player’s way. Released earlier this May, Bulkypix’s Dark Lands packs a long playing experience into 2 content-filled game modes. Without question, its crossbreed characteristics will turn some heads but how does this marriage of an action-adventure x endless runner x platformer really play out?
After a huge delay for Android devices, we have TellTale’s The Walking Dead season 1 on Google Play for all devices. Was the delay worth it though? Let’s have a look.
Archangel is a dungeon crawler from Unity Games and Black Tower Studios where you play as the eponymous archangel who’s been commissioned by Heaven to defeat the forces of evil on their turf. You’ll traverse a undefined nether realm that’s spread out over thirty levels, use gestures for combat, and upgrade your character with powers and loot that you find along the way or purchase. Outside of that premise, there isn’t much for a story along the way save for some of the levels having a brief introductory cut scene showing what it looks like, and a handful of subtitles. In short, you just go out and slay your enemies as the emphasis in Archangel is on the action. And just like this game features a conflict between good and bad, there’s also good and bad within the design of the game itself.









