Qualcomm has announced that they are selling off their augmented reality business called Vuforia for a cool $65 million. Unfortunately, if you were planning to head to the bank right now to withdraw $65 million to purchase Vuforia, it has already been purchased by PTC.
Up until now the next iteration of Android has simply been known as Android M. That, however, has changed today as Google has made it official that Android 6.0 will be called Android Marshmallow. Along with the new name, the new developer preview is now available as well as the new SDK 6.0 for developers.
The Oculus Rift was at one point solely focused on gaming. Since the company behind it, Oculus VR, was purchased by Facebook things have changed with social media playing a role in its future along with games. There are still plans to bring the Oculus Rift to mobile devices, as in Android devices. When questioning Oculus VP of Product Nate Mitchel on their concern that mobile devices would not provide the power the Rift needs, and would provide a sub-par experience he had some positive statements to give on its future with Android products.
Google has announced today that Google Play Games will be getting support for multiplayer gaming cross-platform with iOS devices. This means that developers on Android that also make iOS games and have multiplayer gameplay can now mesh the two platforms and their player bases together.
One thing that has been a pretty major pain in the ass is trying to live stream mobile games on services like TwitchTV. Generally you have to come up with your own solutions to get this to work and half the time it is generally too slow to run through an emulator or anything like that. Lag is another issue half the time. The advent of Android-powered micro-consoles has helped this a bit though.
For all you developers out there who want to make apps and games from Google’s Chromecast, the SDK now has support for Google Play Services. Along with this new support, a new version of Google Play Services has begun to roll out to all Android devices in general.
Amazon has release new plug-ins for the Unity3D engine which will allow developers to easily integrate Amazon’s in-app purchasing and Amazon’s GameCircle APIs into games being developed using the Unity engine. While this was possible already, it certainly was a lot harder and took a lot more time to integrate these features into Unity built games that were slated for release onto Amazon’s AppStore.
Up until now the SDK for developers to use when developing their games for the new Playstation Mobile platform has been in beta and basically free. Now Sony has given the SDK the green light and instead of charging an arm and a leg for the SDK, developers are only required to pay an annual fee of $99. This allows developers to publish as many games as they like to the Playstation Mobile platform, both for Android devices and the PS Vita.
Up until now the Playstation Suite SDK has been in a closed beta but as of today it is now being opened up to more developers and the status is being changed to an open beta. The Playstation Suite SDK is a set of tools developers can use to create games for Playstation Certified devices whether it be the PS Vita or the Sony Tablet S and everything in between.
Amazon has announced that, through the use of their new API, developers can now integrate in-app purchases into their applications and games on the Amazon App Store. Amazon will also be accepting in-app purchases from users on both Android devices in general as well as the Kindle Fire.