There are a lot of big budget game developers that produce amazing games. They have scores of team members and the technology to produce what eventually become blockbuster titles. When we come across a game that is equally impressive from an indie game developer everyone should take notice. These are the games that should be celebrated. That is what has happened to two-team indie game developers Danielle Swank and Jim Fleming of Barking Mouse Studios with their first game Lost Toys.
Tag: 3D
Back to Bed by Bedtime Digital Games has had a lengthy development cycle. Fortunately for Android gamers, it will arrive in the Play Store in August. That’s not too long to wait for a game of this caliber. The game was first developed as a student project with the Danish Academy for Digital Interactive Entertainment (DADIU) in 2011. After receiving quite a few awards for the intriguing game play and enchanting graphics, a KickStarter campaign was initiated and successfully funded in 2013. Now, the adventures of a narcoleptic gentleman named Bob and his trusty guardian Subob will make their way to your favorite handheld devices.
While there are a few games on sale for this Fourth of July celebration, you can’t find a better price than free! Seemingly out of nowhere, MobileBits has released their second Action/RPG game in Soulcraft 2: League of Angels. The first SoulCraft game was a successful entry for MobileBits and the graphics and game play were fun. As a matter of fact, the original game really impressed us with what was possible on mobile devices.
HyperDevBox is known to release these massively sized Android games which usually are tactical RPGs or robot-filled arcade games such as ExZeus. Their newest game, which is now available on Google Play, isn’t either of those two types of games. This time it is an Indy racing themed game called Indy 500 Arcade Racing and this time the size isn’t that big, only weighing in at a mere 100MB.
In Heroes & Castles, Foursaken Media has created a genre blending game that is part Action-RPG, Strategy and Castle Defense. Either of those types of games individually can bring plenty of fun gaming, but put them together and you have a formula for success. Heroes and Castles has plenty to offer if you are willing to dive in for the long haul. In the name of your King who is near death, you must defend the castle gates.
Roughly a week ago we reported on Civilization Revolution 2 coming to mobile soon thanks to 2K Games and Firaxis Games teaming up. While there wasn’t a ton of details released about what we can expect from this version of the game at that time, we now know a bit more of what to expect when it does get released.
Square Enix hasn’t had their first Hitman mobile game out on the market all that long but that doesn’t mean the company hasn’t been working on a content update for it since its release back in the beginning of June 2014. Square Enix has announced that it will be releasing a new content update for the game shortly for Android users, while the iOS version of the update should be arriving now.
The first three episodes of The Walking Dead: Season 2, are available now on Google Play. Being released in a similar fashion to season 1, the first episode of Season 2 is free with the other 2 episodes and the 2 remaining coming as in-app purchases. A Season Pass is also purchasable which discounts the entire season by 25 percent. Season 2 so far like its predecessor has been critically acclaimed upon its release. Season 2 brings more story altering decisions as you play as Clementine, a fan-favorite character from Season 1.
Project Tango is a venture that Google is undertaking by designing hardware that is able to render models of its surrounding environment. Tango’s sensors take over a quarter of a million measurements every second to update the position of the phone. It then takes all the information and fuses it into a single 3d model of its environment. Why would that matter to gamers like ourselves? I’m glad you asked! Here’s why: for example it’s able to scan a room to create a 3D rendering.
EA’s CEO Andrew Wilson has decided to come out and state what pretty much the entire mobile gaming world already knows, and we even stated it back when the game first came out, that the company’s Dungeon Keeper game’s microtransactions were ‘a shame’. He further went on to say that the company ‘misjudged the economy’ and while that may sound like an odd statement, it sounds like it was more in reference to how the game was priced rather than no one could afford it and the game sucked.









