PlayJam’s GameStick Android-powered portable game console happens to be one of the rather popular devices in this new category of Android gaming. Having had a successful Kickstarter campaign, plenty of positive feedback from the community and a redesign of the unit itself, it has come a long way from being just a concept. While the device was slated to launch this Summer, close to when Ouya would officially be released as well, PlayJam has announced that the unit’s launch has been delayed by a short bit.
Tag: console
Last week Mad Catz announced a rather large amount of news regarding their peripherals under the GameSmart brand of technology. Along with that news came the announcement that the company would be getting into the Android-powered game console market with Project M.O.J.O., planning to officially unveil it at E3 2013 which kicks off today with press conferences while the showroom opens up tomorrow.
Mad Catz announces Project M.O.J.O, a micro-console powered by Android and agreement signed with Nvidia for GameSmart compatibility
Mad Catz is starting to really focus on mobile gaming and with good reason too since it is now becoming a major force in the gaming industry. Back during CES 2013 the company unveiled a series of peripherals that would be compatible with most platforms including mobile for mobile gamers. Mad Catz has now announced a partnership with Nvidia revolving around their GameSmart Technology and any product that uses that technology will be compatible with Nvidia Tegra-based devices.
Ouya looks to be getting some love from the famous blue hedgehog thanks to Sega announcing plans to bring a few Sonic The Hedgehog titles over to the Android-powered console soon. Sonic The Hedgehog 4 Episode 1, Episode 2 and Sonic CD will all be making their way to Ouya shortly.
Recently BlueStacks, a company best known for their software which allows select Android apps to run on PCs and Macs, announced their latest product, the GamePop. For those of you unfamiliar with GamePop, this is a home gaming console running Android to play Android games on but features a subscription-based business model where players can access all the games in full for a monthly fee.
Recently BlueStacks had announced that soon it would be releasing its own Android-based console system called GamePop which would be subscription-based in terms of accessing games. The unit itself has been up for pre-orders where you could get the console for free if you paid for a year’s worth of subscription service.
For those of you who root your Android phone, tablet or any other Android-powered device for that matter, there is some good news today. According to a thread over at XDA, some developers have been working on CWM recovery for Ouya and today have officially announced that Ouya now has an unofficial port.
Today Ouya has received some additional funding to the tune of $15 million which should help the company get units built and shipped out much quicker in order to meet the demand for the Android-powered game console. However there is a bit of bad news that comes along with this additional funding.
The world of Android-powered game console has just gotten a little bigger today as BlueStacks has announced that they are getting into the console world with GamePop. What is interesting about GamePop isn’t so much that it is an Android-powered game console, there seems to be a new one every couple of months, but its business model as it will be a monthly subscription service.
Alright maybe the insides aren’t so gooey after all but the folks over at iFixIt have gotten a hold of an Ouya unit, fondling it lovingly, before tearing all of its guts out for everyone to view. The result is that the Ouya is actually quite repairable, at least according to the iFixIt guys.





