It is time for another DroidGamers Daily Deal but unlike our usual day-to-day deal posting, today is a double deal day. This is when there are two deals we will end up posting about, but instead of doing two separate posts, we just combine it into one, because why not. Today’s two deals are actually pretty stellar, at least the lifetime subscription to OSTraining Development Courses is definitely a good one.
Depending on how you learn to do things, you either learn by reading and studying, by watching, or by doing. While most of the other course we have had go on sale are reading/watching and then practicing type of courses, this one is all about learning while doing.
Up until today anyone who publishes an Android game or application onto Google Play had a limit as to how high of a price they could charge. If you’ve been using Android since it was released, you may remember a long time ago a few applications popping up that were ridiculously priced, ranging from $99-$200. We’re not sure what happened to those but we do know the average pricing of apps and games on Google Play is between $0-$5, with a decent amount being $5+ but rarely over $10. Square Enix, of course, is one of those exceptions to the rule, with games regularly priced at $10-$15.
Wargaming.net has announced today that they have opened up a new division of their company that will focus solely on the mobile gaming market. Officially called WG Cells, this arm of Wargaming.net will focus on development and publishing regarding all things relating to mobile and Wargaming.net.
Today’s DroidGamers Daily Deal is an entire bundle of courses that will teach anyone interested in making games how to do exactly that. This is a bundle of courses, all of which are the hands-on type of learning. So you will be learning how to code by actually making games within Unity3D.
A lot of indie game developers have started to release their games on multiple platforms all at once, or shortly after one another. Part of the reason for this is because all of the markets for each platform, be it Android, iOS, PC, Browser-based, and even console, are much more accessible to smaller developers than they once used to be.
The developer of the ubiquitous Havok engine has a new home under the Microsoft banner. On October 2nd, the Redmond tech giant purchased the Dublin firm from Intel corps for an undisclosed sum of money. Swift to assuage industry fears that the move would bring the popular Havok engine in-house only, Microsoft put forth this statement on their blog.
Looks like Nintendo is starting to go full swing into their plans to bring some of their franchises to mobile devices soon as the company has posted a new job listing for a Mobile Games Developer position. Thanks to an agreement between Nintendo and DeNA, we will soon be getting some Nintendo franchises to play on our Android devices. Although, if you’ve been following our coverage about the whole partnership, Nintendo hasn’t really revealed what games will be coming to mobile, nor have they mentioned what franchises those will end up being a part of.
Yesterday Amazon killed their Free App of the Day program to replace it with something called Amazon Underground. This is a new service, complete with its own application, where any application or game for Android can be placed into and offered to consumers completely for free. No IAPs, no download costs, no fees, nothing. Why? Because developers will be paid based on their app’s usage.
Up until now the next iteration of Android has simply been known as Android M. That, however, has changed today as Google has made it official that Android 6.0 will be called Android Marshmallow. Along with the new name, the new developer preview is now available as well as the new SDK 6.0 for developers.