Pascal Bestebroer has been making video games for a while now. You may know him as OrangePixel, the developer behind many of the cool retro style games you’ve probably played on your Android device. You know his games, now you get to know him as well.
Tag: Interview
This past January, the young Hong Kong-based startup, Phonejoy, publicly displayed their first Kickstarter project, the Phonejoy Play, at the Consumer Electronics Show in Las Vegas. Frustrated by the lack of adequate Android gaming hardware, the duo of Martin and Alex founded Phonejoy in 2011 and set out to create the best gamepad for Android devices. In doing so, they created the original Phonejoy (or Phonejoy Analog), a Bluetooth controller for Android devices. Executing on what others had failed to do at the time.
PlayJam’s GameStick is currently being developed, having undergone a redesign recently and plans to launch a month after OUYA ships out to backers of their Kickstarter campaign and a retail release in June 2013, and in an interview PlayJam’s chief marketing officer Anthony Johnson talks about OUYA as a competitor, retail backing and how GameStick may be updated with new hardware.
Through the last months we’ve covered some news on Kokak Games, the studio behind the graphic remake of two classic FPS games called Doom and Heretic. Well today we’re having a word with Mr. Michaël Ryssen, who happens to be the mind and body behind DoomGLES and HereticGles. He will be with us to speak about some of his past, present and future projects, as well as some other nice stuff you may like.
Today we speak to the Chief Wonka at ustwo™, the studio of dreams behind hit innovative applications like MouthOff and Pockets, about the upcoming changes to Whale Trail and their plans to recoup their £300k ($500,000) of investment.
Those seeking quality gaming can look no further than Glu’s catalog of games. Action packed titles such as Gun Bros. and Star Blitz have kept gamers busy destroying waves of enemies. For those whose satisfaction comes from building instead of destroying, well Glu’s got you covered.
If you’re a pinball enthusiast then you may have heard of Zen studios. Creator of hit titles such as Marvel Pinball and Pinball FX, this indie developer knows their way around the digital table top. Having recently released their first Android title, Zen Pinball, we had a chance to speak with Mel Kirk, who gave us a rundown on their partnership with Marvel Comics, Android, and of course, pinball!
For those unfamiliar with Indie developer Vector Unit, you might have come across their popular Android title, Riptide, GP (read our review here) and recently released Shine Runner (review here) which introduced gamers to realistic racing in incredible water physics. While starting out on consoles, Vector Unit brought the same hard hitting quality and fun gameplay to our devices.
Editorial: Infinity Blade developers talk about why the series won’t come to Android and why we think it’s nonsense
Phandroid just posted an article where the developers of the Infinity Blade title for iOS and the upcoming sequel, Infinity Blade 2, talk about Android and why the series won’t come to Android, at least for now citing piracy issues as the only real reason. While piracy happens everywhere, we believe there is more to this than simple piracy concerns.
Welcome to our new weekly series that will be starting today and will come out each Friday called From The Sack. Now before your minds go into the gutter, I’m talking about a mail sack or bag. In this series we will compile all the questions we are asked or interesting emails we get throughout the week and recap them here.